Warlord takes place in the war-torn land of Taltos in the world of Adon. The region of Taltos is a place of dry, blistering summers and mild winters with various local leaders and their forces battling for control of their own destinies. They battle for the power to become Warlords and becoming legends by their own hand - some are just and fair while others are cruel and capricious. Life in Taltos is brutal, but there is a fortune to be made and eternal fame to be won.
The almost-forgotten god Sokar has awakened from his great sleep. He has remembered the oaths of the warriors of ages past who bound their souls to serve him throughout eternity. Sokar has summoned his greatest servants back from the lands of the dead. The greatest of them, Khufu, the supreme priest-king of the Sokari, again leads his people into the Mehet Hesep - the Northern Gardens - where Sokar will rule again. Together with the Khamsin, a tribe that has never forgotten the ways of Sokar, Khufu will restore the cities of old, recover the plundered temples of his people, and repay the injuries of the outsiders to his Kingdom. Sokar has risen, and so has the desert itself.
Khamsin Raiders make up the core of the Khamsin's fastest hitting mobile forces. Their steeds are almost universally Jalahandran purebreds, known for their amazing speed and long-distance endurance. Such mounts are prized across Taltos and realms beyond.
Cavalrymen and women are drawn from the Khamsin tribes that travel the desert and steppes. Most Khamsin can ride proficiently, but the cavalry troops practice their arts to a high degree. Unlike lancers, Raiders are typically used to turn flanks or conduct rear assaults on an opposing force. Their great speed makes encircling enemy formations a matter of simplicity.
Once engaged, cavalry troops use scimitar, shield, and warhorse to deadly effect. The horses themselves rarely need instruction from the rider and will stamp, kick, and bite of their own accord.
Cavalry troop weapons include spears but most often they find themselves in the midst of sustained melee where the heavy-bladed chopping scimitar is most effective. A strong blow can cleave helms and skulls alike, and a sharp blade can sever an exposed neck in a single blow.
Dust Devil Raiders are chosen from the best of the Khamsin regular forces. They undergo additional training, in particular the ability to rapidly disengage an opponent in preparation for a second charge. Raiders work best in conjunction with lancers. Raiders enter a sustained assault, tying up an opposing line until lancers can strike from a flank or from behind.
- Contains: 1 mounted miniature figure model and horse
- Sculpted by Gene Van Horne, Sandra Garrity
- Scale: 25mm Heroic
- Materials: Lead-Free Pewter
- Tabbed figure on plastic slotted base
Models supplied unpainted - some assembly required